Ordia
Composer • Sound Designer
In Ordia you play as a new life-form taking its first leap into the world. Each bounce, stretch, and launch is brought to life with textural and responsive sound that enhances the game’s tactile feel. Paired with an atmospheric score, the audio helps shape a vivid environment, one that welcomes players return as the challenges grow.

Music

Blending electronic elements with organic textures, the score shifts across environments, helping to shape each world’s distinct identity. From pulsing low-end tones to airy melodic fragments, the music is layered to feel as though it is part of the ambient soundscape of the places themselves.

Final Climb

0:00/1:34

Life Forming

0:00/1:34

Stalactite

0:00/1:34

Final Climb

0:00/1:34

Life Forming

0:00/1:34

Stalactite

0:00/1:34

Final Climb

0:00/1:34

Life Forming

0:00/1:34

Stalactite

0:00/1:34

Sound Design

With a one-touch control, sound plays a key role in conveying momentum, weight, and rhythm, turning simple gestures into meaningful interactions. Made from recorded sounds and synthetic tones, every bounce, stretch, and squelch helps reinforce the feeling of guiding a lifeform through a vibrant and dangerous unknown world.

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thomaswilliams.sound@gmail.com

thomaswilliams.sound@gmail.com