About
Thomas Williams is a composer, sound designer, and audio director working across games, animation, film, software, and installation. He creates expressive, story-driven audio that brings character to every project.
With extensive experience leading audio direction, Thomas shapes both the creative and technical approach to sound. He often joins projects where the role of audio is not yet clearly defined, helping teams explore how sound can enhance and support.
Led by the belief that audio is a fundamental part of storytelling, Thomas approaches each project with care, curiosity, and collaboration. His work has contributed to BAFTA-nominated games and multiple Apple Design Award-winning titles.
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